Our most important update yet…
We’re now in the final quarter of the year, and there is an important announcement we need to share.

Something To Cheer You Up
While we understand this is disappointing news, we are still working to craft the best experience possible. Our intention for the past month was to deliver this announcement and a significant community update together.
So, let us get on with the update!
A Mural for Your Dark Intentions

– Lewry, Lead
Downloadable wallpaper available now!
Updates to Your World Glossary My Liege…
Who let U & I come together?
Thats right everyone, take a look at an early concept of our UI curtesy of one of our UI artists, Diana.

– Diana, UI Artist
To take things a step further, our intention is for the UI to change with you. As the conqueror progresses through particular narrative paths in the story, the UI will change to reflect this transformative journey.
Back again, and Cooler Somehow…





– Vlad, 3D Character Artist
Concept to Execution



– Will, Lead Character Artist

– 3D Art Team
In a celebration of our amazing art department and their journey to rediscover the game’s inspired art style through multiple tests, we are happy to showcase a rendered still from our artist’s results. While this is not reflective of our work in Unreal Engine like the Keep was, this is a representation of the art style and direction we are taking.
While that’s all for this month’s community newsletter, stay tuned for next month’s community update, we’re aiming to show off some really cool stuff, maybe stuff you can listen to, maybe stuff in engine, who knows?
Thank you, Everyone,
– Jack, Project Manager
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